![szs modifier for gamecube szs modifier for gamecube](https://i.ytimg.com/vi/Ya3MQnjULI0/maxresdefault.jpg)
- #Szs modifier for gamecube how to
- #Szs modifier for gamecube update
- #Szs modifier for gamecube full
- #Szs modifier for gamecube code
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game). Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect gameplay. Notes - Use this to describe playability, bugs and glitches and to give additional settings if needed. MiiMaker - Whether the game works with MiiMaker mode for WiiU disc (if you are using eShop version, add a note if SSBU eshop has a different compatibility than the disc mode) Add in the comment column the last working version if a new Loadiine release breaks compatibility.ĭisc (SSBU) - Whether the game works with Super Smash Bros. Version - Higher tested Loadiine version. Size - Enter game size (/content/ folder's size) Note: If a game has multiple RPL files, please specify all the file's sizes, not the addition of all.Įxample : not 360KB but 339KB + 21KB (or in bytes if possible) RPL - enter the size of each RPL file from the initial version (game disc or Eshop v0), without applying the update. RPX - Enter the size of the RPX file from the initial version (game disc or Eshop v0), without applying the update. Note : " USA/EUR" and " USA/EUR/JAP" are additional available entries in case of identical releases in multiple regions.
![szs modifier for gamecube szs modifier for gamecube](https://static.wiidatabase.de/Nkit-Processing-App.png)
Add the region only for a different compatibility or if a different comment is needed. Leave empty if all region have the same compatibility. Region - Enter " USA", " EUR", or " JAP". You can use comment column for version info too. Name - Add the name obviously and if it’s a game that has several releases like 1.0, 1.1 and 1.2 add it as well or the tmd version (v0 v64).
#Szs modifier for gamecube full
Use JNUSTool to get the xml from eshop full game or eshop update.
#Szs modifier for gamecube update
![szs modifier for gamecube szs modifier for gamecube](https://64.media.tumblr.com/df27099ed9264beba26c26c034bb3c80/08aa5b40a53743fa-af/s540x810/7f7d472e6d60e7c404e4b0cd40e881cddd505bd0.png)
Loadiine 4.0 and Loadiine GX2 use the game's cos.xml and app.xml to get the correct place to store the game in memory.
#Szs modifier for gamecube code
The cover needs to be 160x225 "icone.tga" placed in main game's folder (alongside the content, meta, and code folder)
#Szs modifier for gamecube how to
To learn how to use loadiine, read the tutorial located on the release thread's first post. Latest official release : Loadiine GX2 v0.2 Open Beta from.Loadiine is a WiiU backup loader for SD Card, working on WiiU 5.3.2 to 5.5.1, and it's region free ! This page is for Loadiine compatibility list. Top - # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z